Kalling Kingdom Enters Alpha with v0.24
Kalling Kingdom has gone from pre-alpha to entering alpha today with v0.24. With this release, all 5 building sprites have been completed and the game is fully playable from start to finish. The full release of the game on August 31st should have a revised user interface, being worked on now, with many more city events that occur throughout gameplay, and additional tweaks to player decisions and consequences.
The hotel was the last building to complete and that is now done. Here are some captures of the sprite's progress from its 3D model:
As work the past couple weeks has been primarily focused on getting these building sprites and art done, the next two weeks will turn to adding some additional content, adding a better ability for players to manage buildings and people, add additional sound effects, and much more.
Players can expect the next new build to be available within another week: the work continues!
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Kalling Kingdom
A fantasy city building & decision simulation game
Status | Released |
Author | Elega Corporation |
Genre | Strategy, Simulation |
Tags | 2D, City Builder, Economy, Fantasy, Relaxing, Turn-based, Turn-based Strategy |
Languages | English |
More posts
- New Game Engine, 4K Support, and Other Upcoming ChangesJun 10, 2024
- Kalling Kingdom v0.41 Release NotesFeb 12, 2022
- Kalling Kingdom v0.40 Release Notes and Release on LinuxFeb 05, 2022
- Kalling Kingdom v0.39 Release NotesSep 05, 2021
- Kalling Kingdom v0.38 Release NotesJul 03, 2021
- Kalling Kingdom v0.37.3 Release NotesJun 24, 2021
- Kalling Kingdom v0.37.2 Release NotesJun 19, 2021
- Kalling Kingdom v0.37.1 - Beginning of an OverhaulJun 14, 2021
- Kalling Kingdom v0.36 and Future Plans for 2020!Jun 20, 2020
- Kalling Kingdom v0.34 Release NotesJan 05, 2020
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