Kalling Kingdom v0.22 Update
With the v0.22 release, there is 1 more building sprite to create a completed version for: all the others are now in the game. The Weapon Maker building is the latest addition. City events will now generally only occur once per game (except monster attacks) and the introduction of a trade deal city event. Trade deals provide income over the course of several turns.
A view of the model itself as it might look in Blender is here:
This will probably be the very last build before declaring a full alpha phase for the project. The last building to complete is the Hotel.
Following the completion of the hotel, other features under way include:
- A *lot* more city events, including trade deals from other cities and more complex consequences for negatively oriented decisions
- Better user interface features for moving businesses to other locations, re-matching people to businesses, and managing businesses in general
- New market dynamics: sudden crashes or sudden booms that challenge the player to adapt intra-turn quickly to avoid heavy losses or to strongly utilize large gains
Hopefully the next build, and the first alpha build, will be available by a goal date of August 18th!
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Kalling Kingdom
A fantasy city building & decision simulation game
Status | Released |
Author | Elega Corporation |
Genre | Strategy, Simulation |
Tags | 2D, City Builder, Economy, Fantasy, Relaxing, Turn-based, Turn-based Strategy |
Languages | English |
More posts
- New Game Engine, 4K Support, and Other Upcoming ChangesJun 10, 2024
- Kalling Kingdom v0.41 Release NotesFeb 12, 2022
- Kalling Kingdom v0.40 Release Notes and Release on LinuxFeb 05, 2022
- Kalling Kingdom v0.39 Release NotesSep 05, 2021
- Kalling Kingdom v0.38 Release NotesJul 03, 2021
- Kalling Kingdom v0.37.3 Release NotesJun 24, 2021
- Kalling Kingdom v0.37.2 Release NotesJun 19, 2021
- Kalling Kingdom v0.37.1 - Beginning of an OverhaulJun 14, 2021
- Kalling Kingdom v0.36 and Future Plans for 2020!Jun 20, 2020
- Kalling Kingdom v0.34 Release NotesJan 05, 2020
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